This release mainly includes bug fixes.
Bug fixes
- DEF-1533 - Fixed: Bitmap font bug on some Android devices
- DEF-1494 - Fixed: Language code zh_Hant_CN was handled incorrectly
- DEF-1511 - Fixed: Updated our build step to use iOS SDK 9.1
- DEF-1480 - Fixed: Crash if async loading too many collection proxies
- DEF-1475 - Fixed: Crash if physics debug with one GO containing collision object
- DEF-1436 - Fixed: Out of scopes error for the profiler
- DEF-1432 - Fixed: Crash when loading too big textures
Notes
If you are using a custom Info.plist on iOS, you will need to make the following changes for it to work with iOS 9:
(We write an array of schemes to LSApplicationQueriesSchemes, these are needed for Facebook integration.)
- Remove:
<key>CFBundleResourceSpecification</key>
<string>ResourceRules.plist</string>
- Add:
<key>LSApplicationQueriesSchemes</key>
<array>
{{#application-queries-schemes}}<string>{{.}}</string>{{/application-queries-schemes}}
</array>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSExceptionDomains</key>
<dict>
<key>facebook.com</key>
<dict>
<key>NSIncludesSubdomains</key>
<true/>
<key>NSThirdPartyExceptionRequiresForwardSecrecy</key>
<false/>
</dict>
<key>fbcdn.net</key>
<dict>
<key>NSIncludesSubdomains</key>
<true/>
<key>NSThirdPartyExceptionRequiresForwardSecrecy</key>
<false/>
</dict>
<key>akamaihd.net</key>
<dict>
<key>NSIncludesSubdomains</key>
<true/>
<key>NSThirdPartyExceptionRequiresForwardSecrecy</key>
<false/>
</dict>
</dict>
</dict>
Again, these changes are only needed if you are using a custom Info.plist!