This release add the ability to load Spine scenes with IK constraints.
Use the new sys.get_connectivity()
to check if there is a network connection. A feature very useful on mobile devices where it will report if it’s limited to cellular traffic.
Native crash logging can be accessed through the newly introduced crash.*
namespace.
There is also a new option in game.project
to control the maximum instance count per collection; max_instances
under [collection]
.
The release also contains a collection of bug fixes mostly related to Android.
New features
- Support for Spine and dynamic IK constraints
- New project setting to control max instance count in collections
- Native crash recording, exposed through the
crash
API - Network connectivity status API
Bug fixes
- Performance bug related to the profiler
- Freeze bug related to IAP on Android
- Crash related to app invites on Android
- Bug when listing scheduled local pushes on Android
Documentation
Added documentation for the push.*
API.
ENJOY!