This release brings better control over texture rendering with new materials samplers. A new Lua error reporting function has also been added with sys.set_error_handler(). Included in this release is also a slew of bug fixes.
New features
- Lua error reporting
- Sampler settings added to materials, allowing texture filtering and wrapping settings
Bug fixes
- Creating a msg.url without fragment crashes the engine
- Fixed crash when rendering GUI multiple times with different sorting during the same frame
- Missing functions gui.get_slice9() and gui.set_slice9() added
- Previewing flipbook animations did not consider auto-rotated atlas images
- Tilemap addressing don’t work between proxy loaded collection
- Atlas or tilesource textures were not correctly reloaded from editor to runtime
- Distance field fonts rendered with different alpha vs bitmap fonts
- Reverting heap size to 1200MB
- tilemap.set_tile() and tilemap.get_tile() layer argument did not take hash parameter
- Physics rendering bug fixed
Documentation updates
- Various API doc updates and fixes.
Enjoy!