Defold 1.2.174 BETA
The latest beta is now released, and we invite those interested in beta testing the new features in the editor and engine to join now.
The beta period will be 2 weeks and the next planned stable release is two weeks from now.
We hope this new workflow will highlight any issues earlier, and also get valuable feedback from our users. And please comment if you come up with ideas on improving on this new workflow.
Please report any engine issues in this thread or in issues using Help -> Report Issue
Thx for helping out!
Disclaimer
This is a BETA release, and it might have issues that could potentially be disruptive for you and your teams workflow. Use with caution. Use of source control for your projects is strongly recommended.
Access to the beta
Download the editor or bob.jar from http://d.defold.com/beta/
Set your build server to https://build-stage.defold.com
Release notes
This interim release was planned in order to support iOS 14 as soon as it came out.
We’ve also taken the opportunity to fix some issues regarding the AAB bundling for Android.
Since it’s a brand new major OS version, we’d like some help from the community to test that it works as intended. E.g. building properly and running on the devices (old and new).
We’d also like you to test and verify that the AAB issues have been fixed and are working again on all platforms (osx, win32, linux)
Thank you!
Engine
-
Issue-5057
- Fixed: Added support for iOS 14.0 -
Issue-5207
- Fixed: Make sure to generate the debug.keystore from the project root -
Issue-5154
- Fixed: Fix Android bundler to copy manifest+resources from correct architecture -
Issue-5191
- Fixed: Copy android assets to correct folder when creating AAB -
Issue-5209
- Fixed: run jarsigner from java home folder -
Issue-5210
- Fixed: Make sure to get full path to java home bin folder for jarsigner -
Issue-5016
- Fixed: Single layout gui generates layout changed message -
Issue-5077
- Fixed: Font blur won’t affect font cursor -
Issue-5153
- Fixed: Added missingmesh.max_count
value to game project properties -
Issue-5165
- Fixed: NE: Manifest merge tool can now merge arrays in plist -
Issue-5145
- Added: NE: Added dmSocket::Select functions to dmSdk -
Issue-5161
- Added: NE: Added dmSocket::SetQuickAck -
Issue-5163
- Added: NE: Added dmSocket::Connect et al to dmSocket -
Issue-5156
- Fixed: NE: Exclude record library from release (remote) builds
UPDATE:
-
Issue-5212
- Fixed: Android:WINDOW_RESIZED
isn’t sent every frame -
Issue-5216
- Fixed: Android: Back button doesn’t shut down the app
UPDATE (2020/10/01):
-
Issue-5249
- Fixed: Android: sys.exit() didn’t shut down the app