Defold 1.2.173 has been released

And indeed this SOLVED the 5sec issue!!! Thanks @dmitriy

But the “connection refused” issue when re-launching the game is still there; I have to manually shut down the app.

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Hey, any news about this "connection refused” issue when re-launching the game from the editor while it is already running?

Thanks!

We have not started investigation yet. The particular issue is discussed in this thread: Testing locally fails third build onwards with v1.2.173

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I get this crash on Android when the app starts when bundled with v1.2.173 or v1.2.174:

2020-09-25 14:52:41.667 23485-23485/? E/AndroidRuntime: FATAL EXCEPTION: main
    Process: com.winkelgames.juump, PID: 23485
    java.lang.RuntimeException: Unable to get provider com.google.firebase.provider.FirebaseInitProvider: android.content.res.Resources$NotFoundException: Unable to find resource ID #0x7f090041
        at android.app.ActivityThread.installProvider(ActivityThread.java:7290)
        at android.app.ActivityThread.installContentProviders(ActivityThread.java:6764)
        at android.app.ActivityThread.handleBindApplication(ActivityThread.java:6614)
        at android.app.ActivityThread.access$1600(ActivityThread.java:231)
        at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1952)
        at android.os.Handler.dispatchMessage(Handler.java:107)
        at android.os.Looper.loop(Looper.java:214)
        at android.app.ActivityThread.main(ActivityThread.java:7682)
        at java.lang.reflect.Method.invoke(Native Method)
        at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:516)
        at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:950)
     Caused by: android.content.res.Resources$NotFoundException: Unable to find resource ID #0x7f090041
        at android.content.res.ResourcesImpl.getResourcePackageName(ResourcesImpl.java:284)
        at android.content.res.Resources.getResourcePackageName(Resources.java:2092)
        at com.google.android.gms.common.internal.StringResourceValueReader.<init>(Unknown Source:5)
        at com.google.firebase.FirebaseOptions.fromResource(com.google.firebase:firebase-common@@16.0.2:160)
        at com.google.firebase.FirebaseApp.initializeApp(com.google.firebase:firebase-common@@16.0.2:301)
        at com.google.firebase.provider.FirebaseInitProvider.onCreate(com.google.firebase:firebase-common@@16.0.2:53)
        at android.content.ContentProvider.attachInfo(ContentProvider.java:2154)
        at android.content.ContentProvider.attachInfo(ContentProvider.java:2128)
        at com.google.firebase.provider.FirebaseInitProvider.attachInfo(com.google.firebase:firebase-common@@16.0.2:47)
        at android.app.ActivityThread.installProvider(ActivityThread.java:7279)
        at android.app.ActivityThread.installContentProviders(ActivityThread.java:6764) 
        at android.app.ActivityThread.handleBindApplication(ActivityThread.java:6614) 
        at android.app.ActivityThread.access$1600(ActivityThread.java:231) 
        at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1952) 
        at android.os.Handler.dispatchMessage(Handler.java:107) 
        at android.os.Looper.loop(Looper.java:214) 
        at android.app.ActivityThread.main(ActivityThread.java:7682) 
        at java.lang.reflect.Method.invoke(Native Method) 
        at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:516) 
        at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:950) 

It works when bundled with 1.2.172. Could this have something to do with the new way of bundling? The keystore was converted from existing .pk8 and .pem files with no apparent issues.

I am using Google Play Game Services v1.3.0. Maybe it needs to be updated to the latest, v1.3.3?

I’m working on a fix! It will if all goes well be available on Monday.

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Such glorious news. Have a good weekend!

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great

bob.jar PR: https://github.com/defold/defold/pull/5241
Build server PR: https://github.com/defold/extender/pull/177

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An update: The crash I posted is gone using the latest beta. However, a new crash is now happening which may or may not be related.