Regarding “binary strings” is that you can have strings that are not pure c-strings: s = "hello" .. string.char(0) .. "world". E.g. a byte array. In our code, we previously assumed it was a c string (a null terminated string), whereas Lua supports binary strings.
Regarding the input.use_accelerometer, I will look into it, and see why it doesn’t show up properly in the Editor 2.
Since before we support slot color (tint) which can be constant or animated. What we added support for now is setting a constant tint to skin attachments as well. This could allow for more color variants to get reusability and variants of the same file.
Alright, 1.2.116 should come in an update soon. “Use accelerometer” will be a checkbox, @Pkeod - I’m guessing you added the field manually? User added/unknown settings are presented as text fields since we don’t know it’s type.
Hi and thanks for the release!
I will immediately go through my “workarounds” for binary strings.
is_debug will definitely come in handy as well for us.