Defold 1.2.106 has been released

Defold 1.2.106

In this release we added better batching when rendering particlefx. Instead of issuing one drawcall per emitter, we now batch on:

  • Emitter material
  • Texture (tile source)
  • Blendmode
  • Render constants

Added auto-complete for the buffer, html5, and profiler in editors.

The Windows executable will now produce a minidump file (.dmp) in the event of a crash.

Engine

  • DEF-2535 - Added: Added improved particles batching.
  • DEF-2742 - Added: Added auto complete for buffer, html5 and profiler.
  • DEF-2745 - Added: Added minidump (.dmp) support to win32.
  • DEF-2741 - Fixed: Fixed crash related to spine scenes with more than 32 bones in GUI.
14 Likes

It didn’t make it to the release, but there’s a new tutorial available on the site now.

Try it out here: https://www.defold.com/tutorials/war-battles

13 Likes