Defold 1.2.106
In this release we added better batching when rendering particlefx. Instead of issuing one drawcall per emitter, we now batch on:
- Emitter material
- Texture (tile source)
- Blendmode
- Render constants
Added auto-complete for the buffer, html5, and profiler in editors.
The Windows executable will now produce a minidump file (.dmp) in the event of a crash.
Engine
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DEF-2535
- Added: Added improved particles batching. -
DEF-2742
- Added: Added auto complete for buffer, html5 and profiler. -
DEF-2745
- Added: Added minidump (.dmp) support to win32. -
DEF-2741
- Fixed: Fixed crash related to spine scenes with more than 32 bones in GUI.