Defold 1.2.104
This release adds the possibility to send PUT and HEAD requests through the http.request
function. It also includes some fixes related to animation blending in spine scenes that has draw order tracks.
We improved reverse hash handling for debug mode. This was needed in order to prevent the reverse hash containers from growing infinitely (generated instance id’s) which had a severe impact on performance.
Engine
-
DEF-2468
- Added:http.request
supports PUT and HEAD. -
DEF-2702
- Fixed: Index out of range when spine draw order slot exceeds mesh count. -
DEF-2692
- Fixed: Spine blending fixes for draw order animations. -
DEF-2661
- Fixed: Reverse hashing usage in Collection factories to not impact performance. -
DEF-2689
- Fixed: Engine crash when async loading is in progress during engine quit. -
DEF-2566
- Fixed: GUI functionsnew_texture
,delete_texture
andset_texture_data
now also accept hash.
Native Extension Server
- Fixed so that packages/classes provided by Jar libraries can be imported in Java sources.
- Fixed missing usage of compiler and link flags for Android builds.
Documentation
- New Color grading post processing shader tutorial.
- Merged large pull request from @ross.grams containing proofread pass on all manuals.