Web fit test results were slightly below average in some areas and above average in others. With a few tweaks, the game should be eligible.
One important thing to add is the hint feature. This is challenging because it requires a tool that solves the puzzle using code. I found some of these tools on git and after working with several of them all day long, ended up finding one that works with my game.
I initially wanted to run the tool from Defold, but this was too difficult. Perhaps it’s possible now that I think about it — but for now, I am running the tool offline and building a database of solutions.
This will require me to update the game every so often to make sure it has enough solutions for the next few months or year. Getting all of the solutions for a month takes a few minutes.
I already set up the game to read the solutions and update the squares. Next step is to work on the visuals and showcase the solution one block at a time — i.e., watch an ad, get 1/10th of the puzzle solved for you.
Screenshot shows how the squares populate based on block number. I will do something better to show where the blocks go, like change the square color or maybe even place the block for the player.
Second shot is how the solutions are compiled offline.