Small update and a bug fix
- Small but important bug fixed in core aabb.cc library. That fix cause a ~25% speed gain. Speedup might be greater for situations where there are many slow moving, or static objects
- A few bugs fixed in the platformer example source on Github.
- RemoveAll is added. Now you can remove all AABBs from a tree.
https://github.com/selimanac/DAABBCC#--removeall
Planning
- An other simple example for top-down game like a bullet hell
- Simple Tiled importer using [tinytiled] (https://github.com/RandyGaul/tinyheaders/blob/master/tinytiled.h 1) with DAABBCC