Hi everyone! I wanted to share a small game I made over the past few months: CROWNFALL.
Originally made on MicroStudio and for a 10-minute game jam, I decided to move the project to Defold as I’m a bit more familiar with it. (And I get to learn more, like post-processing now)
CROWNFALL is a difficult one-button shooter where your health is also your ammunition.
One button is all you need. Every shot costs one health point. Hit the enemy to recover it, or hit an orbiting enemy protector and lose it forever.
Well done! I found it a bit hard to play since the bullets were so slow. I expected something similar to KnifeHit (not sure about the name) with faster attacks.
and yes the balancing of the game is bit all over the place, it has been really difficult to make everything feel smooth and not be overpowered really quick vs. underpowered until the upgrades, you can end up picking upgrades that make your projectiles faster, and I didn’t add a limit so it could get so fast you break the game