Convexhull shape in 3D (solved)

BTW: this is the real fix. This editor script makes the convexhull for me :-). You just right click on the .dae file and at the bottom of the context menu is an option to create the collision files.

https://github.com/JustAPotota/dae2collision?tab=readme-ov-file

you may consider dae format is deprecated

But it worked and the script does the trick. Until Defold finds a way to display convexhull in editor or in debug mode this is the best way to handle it.

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