Thanks Sicher, all im trying to do is rotate a sprite on upon loading but cant even manage to get this basic thing working.
Only been learning this system for a few hours kinda breaking away from the tutorials a bit as i feel this is how i learn better.
I understand the self part as its the same in C++ with regards to referencing to objects so running a script within a collection within an object will reference the sprite held within the object, just stuck on which function to rotate sprite without any actions such as a key press.