Hello,
I’m following ‘Getting Started’ tutorial (Infinite frog runner). It was okay until SPAWNING PLATFORMS topic, before STEP 7.
I’m getting this error:
level/controller.script:27: Component expected to be of type 'factoryc' but was 'scriptc'
stack traceback:
[C]: in function 'create'
level/controller.script:27: in function <level/controller.script:11>
My level/controller.script
code:
go.property( 'speed', 6 )
local grid = 460
local platform_heights = { 100, 200, 350 }
function init( self )
msg.post( 'ground/controller#script', 'set_speed', { speed = self.speed} )
self.gridw = 0
end
function update( self, delta_time )
self.gridw = self.gridw + self.speed
if self.gridw >= grid then
self.gridw = 0
if math.random() > 0.2 then
local height = platform_heights[ math.random( #platform_heights ) ]
-- local platform_factory = '#platform_long_factory'
-- if math.random() > 0.5 then
platform_factory = '#platform_factory'
print( platform_factory )
-- end
local platform = factory.create( plaform_factory, vmath.vector3( 1600, height, 0), nil, {}, 0.6 )
msg.post( plataform, 'set_speed', { speed = self.speed } )
end
end
end
My level.collection
hierarchy:
Does anyone know any clue about what might be causing this?
Thank you!!!