I’m back to finish work on Chromacell after the summer break! The game is now functionally complete and there is now a short period of test and tuning to be done.
Expecting to submit the game to Steam by the end of this month. Implementation of the new Steamworks SDK extension was trouble-free – a few Steam Achievements have been added to the game.
I’m still happy the demo build released back in February still represents the game well so that wont be updated again. Looking forward now to release day around the beginning of October!