Hey there fellow Defold masters,
I have one question for you: how would you approach character customization with multiple pieces and functionality? Let’s say a player that can change his hat, weapon, a few other visual bits around, plus functionality (shooting different projectiles or changing completely a weapon).
With everything that needs to be created upfront and as a go, I’m finding it difficult to wrap my head around the concept, as I would normally try to deal with it at runtime.
Thanks a lot!
Gianmichee