Last night the game went into soft release on POKI, so now real players can try it out, and I can finally get real feedback
Error tracking is in place, analytics are connected, the funnel is set up.
Now the main thing is to figure out whether players like the game — and how to make them like it even more
About game
• 26 weeks of development (wish it were faster, but it is what it is)
• ~1 hour of content (I’m so tired of doing level design and balancing)
• Build size: 3.1 MB + 2.1 MB (sounds and music load after launch)
• I built an in-game scene editor. I’ll keep developing it and use it in future games
3D + Defold + Poki =
Now I have 3–4 weeks of soft launch ahead — time for bugfixes, improvements, and adding new content. I want to be as prepared as possible for the global release
A lot of time and effort went into this game. I really hope it pays off
I’d be super grateful for your feedback and reviews. Let me know what you like, what you don’t, and what you’d love to see added to the game