Cashchubbies Island

Last night the game went into soft release on POKI, so now real players can try it out, and I can finally get real feedback :speech_balloon:
Error tracking is in place, analytics are connected, the funnel is set up.
Now the main thing is to figure out whether players like the game — and how to make them like it even more :thinking:

:magnifying_glass_tilted_left: About game
• 26 weeks of development (wish it were faster, but it is what it is)
• ~1 hour of content (I’m so tired of doing level design and balancing)
• Build size: 3.1 MB + 2.1 MB (sounds and music load after launch)
• I built an in-game scene editor. I’ll keep developing it and use it in future games

3D + Defold + Poki = :heart:

Now I have 3–4 weeks of soft launch ahead — time for bugfixes, improvements, and adding new content. I want to be as prepared as possible for the global release :flexed_biceps:

A lot of time and effort went into this game. I really hope it pays off :grinning_face_with_smiling_eyes:

I’d be super grateful for your feedback and reviews. Let me know what you like, what you don’t, and what you’d love to see added to the game :blush:

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