Calling JS function from Lua code (SOLVED)

Hi Arthur!

  1. I agree. I have added an issue for this DEF-1782, this feels like a must have feature for devs aiming to publish on other HTML-platforms than Facebook. It might be something that could fit into the IAC-module, which currently has support on mobile at the moment. (Or the perhaps the webview-module that also is only supported on mobile currently.)

  2. There is a plan in place to add native extendability to the engine, but I don’t have any timeline for when this will be available. Some of the examples you bring up we do already have some support for, for example;

    • Ads - Checkout this thread.
    • Analytics - We have support for analytics out of the box, it’s an opt-in thing for each project. Check out your project dashboard where there should be more info.
    • Crash reporting - The engine exposes some functionality to setup this yourself, see the crash-module. The actual “reporting” step needs to be taken care of by the game devs though, but the data is there! :slight_smile:
    • Facebook IAP - As Alexey points out, there is support for IAP on Facebook canvas. It uses the same iap-module as the other mobile iap solutions.
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