Bundle Resources Android path (SOLVED)

In windows, usually when you double click on a .zip file, it doesn’t actually extract the archive. Instead, it mounts it like a readable folder that you can browse.
I don’t believe you can add assets to that folder structure.

In any case, that’s not how our bundle resources work.

In the game.project, specify a folder that should be included when we create the apk for you. Inside the bundleresources folder, you may have a platform specific folder as well, to
allow for copying platform specific files.

Try it, then open the .apk (.zip) to inspect how the files are put into the archive.

What do you currently have set as the “game.bundle_resources” property?