Building project crashes with java error due to incorrect script

DEFOLD EDITOR AND ENGINE BUGS

if script contenst code like

sprite.play_flipbook("#sprite", go.property("value"))

building attempt will causes error

java.util.concurrent.ExecutionException: java.lang.AssertionError: Assert failed: (not (g/error? bytecode))
java.lang.AssertionError: Assert failed: (not (g/error? bytecode))

Additional info

Build time 2021-09-20T09:09:20.306316
Defold channel editor-alpha
Defold editor sha 03b1498
Defold engine sha 581c643
Defold version 1.2.187
Error 88e033ff86784bf4be2b58923d1ea767
GPU Apple M1
GPU Driver 2.1 Metal - 71.7.1
Java version 11.0.1+13
OS arch x86_64
OS name Mac OS X
OS version 10.16

Interesting. You are using go.property() wrong though. I believe you want to use go.get() there?