yes, i did make another game in defold!
Break the Forest: Roguelike
About the game
Genre: Card Roguelike / Deckbuilder / Survival
Platform: Android (Google Play Store)
Status: Released
Link: https://play.google.com/store/apps/details?id=com.breaktheforest.cardroguelike
A card-based roguelike where you must survive a dangerous journey through a cursed forest, managing your deck, resources, and decisions to escape.
Core idea
survive long enough to escape the forest.
You build a deck, face enemies, and make risky decisions along the way. Every run is different, and every choice matters.
There’s also a survival layer with a separate dedicated deck, each day consumes resources like food and water, so you need to balance combat strength with staying alive.
Why I made this
After working on more action-heavy projects, I wanted to try something slower and more strategic, card based and turn based.
I’ve always enjoyed roguelike deckbuilders, especially the tension between risk and reward, and I wanted to explore that feeling in a simpler, mobile-friendly format.
Also, I wanted to experiment with combining:
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deckbuilding
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survival/resource management
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branching decisions
into a single loop.
Fun Fact
The entire game is defold GUIs, there is not even a single factory, i relied HEAVILY on druid and widgets to modularize each bit of the game that was re-used.
Feedback & playtesting
I’d really love feedback on:
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Game balance (too hard? too easy?)
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Clarity of mechanics
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Overall progression feel
Any thoughts, suggestions, or questions are very welcome!