Thank you.
and sometimes, the box will spin the wheels a little.
It is easy)
1)Every wheel have a sensor. When sensor collide with ground, it means that robot can jump
-look at front wheel. It is in air so sensor not collide with ground.
-but bottom wheel sensor collide with ground so robot can jump
2)Jump
Add force to body
game.player_e.car.base_body:apply_force(is_hook and balance.jump_power_hook or balance.jump_power)
I see, and when the box in in between the wheels, it constently touches the sensors.
Which causes infinite jumping.
and you made the sensor a little thiner then the wheel so the player can’t wall climb
Yes) So in theory to fixed it i need to make it impossible to glitch box between wheels)
Mb add some check and remove box collider if it stuck between wheels:)
In practice i will not fix it)
I already found another way of doing it, it involves the arm swinging through the player in a very low roof.
If you let go of the box at the right time, you could in theary get the box in the wheels.