The current resource approach also have a pros:
- Faster selection fonts inside a font dropdown, not across all resources
- You can replace/adjust the font resource also easily on one place
- You see the all resources this GUI using, sometimes it helps a lot
- You can replace font by one call from
go.set
, which is helpful in case of localization as an example
This is relative to textures and other resources also. When selecting resource inside go/collections, we need to do more actions & clicks , while placing different elements, which I found a little bit frustrating