Attempts at 3d: quick tip - beware of ngons

Hello all,

I am just building a small demo for you. Having learned about z-fighting, I cut holes where paintings and stairs are. Trying to keep the model small, I simplified it a lot:

sizecomparison

There is a large ngon where the stairs go, but the uv map looks good and Blender does not have a rendering issue:

But Defold has:

ngonrender

I suppose it has to do with triangulation when exporting with Collada.
Anyway, 3d-Defolders, beware of overly daring ngons. :grinning:

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