I created a GitHub repository for anyone to check my project:
paper-space-defold github repo
If you propose changes, please do it in small chunks for me to better digest information. I don’t want huge solution to everything. I want to understand what I’m doing, why this is better than that technique. etc…
This is a mess. I struggle with many concepts. Everything is fuzzy in my head and I feel lost in many aspects of the project.
I managed to spawn missiles from input release (SPACE bar on keyboard) but they appear on top of the ship and I can’t find a good way to fix it. I thought about attaching an empty game object to the neck of the ship sprite with a lower depth value and use its position as the spawn point instead of the ship game object position but I can’t attach a game object to another.
I also created a collection factory inside the main collection. I set it to start the title collection but I’m lost on how to change from collection to collection. Yes, I understand I have to unload the current one and load another one but how can I do that from a script inside a spawned collection?
As of now, I feel overwhelmed and desperate.