Application crashes on the Android device

Hi everyone, application crashes on mobile with error:

INFO:CRASH: Successfully wrote Crashdump to file: /data/user/0/dev.stardust/files/_crash
ERROR:CRASH: CALL STACK:

# 0 pc      0x19b9c /system/lib/libc.so <unknown>+0
# 1 pc      0x1d792 /system/lib/libc.so abort+53
# 2 pc      0x1d9ff /system/lib/libc.so __assert2+22
# 3 pc      0x69f90 ...bYu7O1snDA==/lib/arm/libAlien.so _ZN5dmDDF11LoadMessageEPKvjPKNS_10DescriptorEPPvjPj+876
# 4 pc      0x69c18 ...bYu7O1snDA==/lib/arm/libAlien.so _ZN5dmDDF11LoadMessageEPKvjPKNS_10DescriptorEPPv+20
# 5 pc      0xac54c ...bYu7O1snDA==/lib/arm/libAlien.so _ZN12dmGameSystem17ResTexturePreloadERKN10dmResource21ResourcePreloadParamsE+36
# 6 pc      0x7882c ...bYu7O1snDA==/lib/arm/libAlien.so _ZN11dmLoadQueueL10LoadThreadEPv+112
# 7 pc     0x1e3e38 ...bYu7O1snDA==/lib/arm/libAlien.so _ZN8dmThreadL16ThreadStartProxyEPv+36
# 8 pc      0x65ad7 /system/lib/libc.so _ZL15__pthread_startPv+22
# 9 pc      0x1e9ad /system/lib/libc.so __start_thread+32

Can somebody advice, where I need to look to fix it?
Also could not find the Crashdump in the device.

Can you share the project where this happens? (You can email it to bjorn@defold.se)

Not sure, but it seems there was some issue with cache. After deleting everything in build directory the issue was gone.