Hi!
Faced the following problem. On an iPhone in HTML5 the app freezes when sending a message “enabled” to some gui. This gui is in the current collection. I have three diferent gui. When this collection is loaded I send “disable” to the other two. When i need to show hiden’s collection - i send
msg.post("/kingdom#gui", “enable”)
I have used this many times on other projects and it worked great. Everything works fine in the Android browser. On iphone in safari and chrome i see some lags.
If I try to show the GUI again, everything starts working without problems. As if at the very beginning he is trying to load something, although this gui does not have a separate atlas for example - it uses a common one.
Drawcall within 10.
Proj have 4 atlases(2048x2048, 1024x512, 1024x1024, 2048x2048)
it’s weird because we’re testing on iphone 13 pro and we have best performance on cheap android.
Thank you!