Since the defold update (but not sure it’s related), my android builds crashed on first lunch.
Only happen with internet on, so may be related to a dependency activated with internet that need a temporary or any folder to work that does not exists on first app lunch;
I try building with old working commits and old working defold editor version but still have same issue.
Not sure what’s wrong either. That callstack is way too short to be useful.
As for narrowing down the problem domain, remove dependencies until it doesn’t crash anymore, i.e. finding a possible culprit.
Also, perhaps the Android Studio would produce a better callstack for you?