I added a logo to my game last night and I built it for PC… it looked fine…
It was a png file put into an atlas which was then put into a gameobject.
I scaled it to 1.1 times size. No code runs that should alter the image size.
Then when I build and run it I see that the android version looks different.
It doesnt happen with any other images I used… scratching my head…
Version is 1.2.174