Don’t have time to make a video of this or put this on github because I’m in a Jam right now. Quick description:
Once the atlas has been made, and the atlas has been added, create an object. Then, make the sprite component and add that sprite to it. You have to have it selected for axis movement. Next, try to “save all”. On the way to the “file” button,
you’ll mouse over the ruler, and the engine will crash.
UPDATE: This happens even when trying to move the object with that sprite inside a collection.
So far only able to reproduce this randomly. It does occur with select sprites though. I don’t know what their similarities are. All sprites now cause the engine to crash.