3d glass rendering

glass_itchb
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I put together a sample project showing one way to render 3d glass type models. I had a need for it in a game I am currently working on and decided to share a basic setup project for anyone interested. The glass needs to render transparency and also any topology inside the model, The rendering is done in 2 passes one for the back faces and another for the front faces with a combination blending method, one for each. The shading is just basic diffuse lighting. Cheers~

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Is it possible to make a glass sphere with an object inside of it like a character?

I would like to make glowing ghost like characters in a glass ball.

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I don’t see why not, you should try it out.

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