Ok, so this stuff won’t work for now I wasn’t sure about it, but I had in mind this multitexture feature, so it should be obvious. So I should better try to understand your example in DefFX, I’ll probably get there with questions
Ok, so this stuff won’t work for now I wasn’t sure about it, but I had in mind this multitexture feature, so it should be obvious. So I should better try to understand your example in DefFX, I’ll probably get there with questions