Sometime ago i made a ne for finding collisons in 2d.
I make it because i was working on bullet hell game, but defold have 1024 go max, what is small for bullet hell. Also i try some lua libs for collisions, but they was too slow. So i write my own.
I want to share this ne, maybe someone need it.
This ne work only with rotated rects and circles. Also it finds only fact of collision, without any normals or distance.