You gave so many likes to previous version of Yandex.Games.Defold statistics, so I decided to receive additional dopamine through publishing the freshest version of it. All apps have Russian localization, but I GoogleTranslated titles.
UPD. We have 18 apps, 9 publishers, 5 millon installs.
I tried multiple times to no avail. But I got help from the nice folks at Yandex and now it is working again. The also deployed a small fix to avoid this problem in the future
Another question: It seems like Yandex is caching the upload and that you get the old version back even if you upload a new version of your game. Is there some way to forcibly clear the cache to get the new version of an upload?
This is the most asked question in the Yandex.Games Telegram chat
All I know is that after uploading, you should wait a little more time while Yandex refreshes cache on their CDN servers. Then a single click on the “Refresh” button in your browser should be enough to get the new version.
usually, you need to use the reference to the game you get in the dashboard after the unloading and checking process. Then it should update your build. Sometimes even if I see this link is ready I refresh the browser it doesn’t help, but if I open the link again from the dashboard - it works.
Got an error when trying to show an interstitial. The browser console gave the following advice:
What you can do:
1. Enable monetization: https://yandex.ru/dev/games/doc/dg/console/enable-monetization-docpage/
2. Fill all fields in your draft https://games.yandex.ru/console/application/162334#application-info-draft
3. Ensure in Ads section https://games.yandex.ru/console/application/162334#application-info-draft (bottom)
there is block id (like R-A-123456) and state = work.
If state != work (created, for example), just wait 24 hours: block creation might take time
Thanks. I had missed the Ads tab on my game page. Today I see ad blocks under the Ads tab. When trying an interstitial ad I got:
v2-proxy:16 Trouble with showing adv: Error: No adv to show now - it can happen sometimes
I must say that after having tested Poki, GameDistribution and Yandex and not having any prior experience with either one that Yandex is the least user friendly and the hardest to set up. Poki was by far the easiest, with GameDistribution close behind.
But in the end it all comes down to the money (as it almost always does). The game we have been testing has performed significantly better using Game Distribution compared to Poki. It’s going to be interesting to compare this with Yandex once the game is live there as well.
It fully depends on your game. The audience on portals is different.
I know a couple of opposite examples where Poki and Yandex make more money than GD.
I added this new API for leaderboards in version 0.4.1. I don’t have games with high score tables to test the implementation. I’ll be glad if anyone tries to use it!