Texture alpha channel bug when there is a label around

No, it’s not.
If I premultiply alpha for your png file (ImageMagick):

convert image.png -background black -alpha Remove image.png -compose Copy_Opacity -composite out.png

image.png.zip (15.0 KB)
This file works fine even with false flag.

UPD:
I can’t answer “why” . It shouldn’t work at all, because:

Defold engine uses premultiplied alpha internally

I don’t want to spend time for investigation of the strange behavior in this case, because we know that the problem in the wrong format of the image.

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