We’ve now updated the Rive extension with a new release 1.0.
This was a major step forward, with better performance and few smaller issues.
If you’ve reported issues before on Github, please review them and see if this release has fixed them.
Currently, you need the ALPHA version of the engine/editor which is available here:
http://d.defold.com/alpha/
Future updates:
- Texture mesh support (in the next few weeks)
- Upcoming new rive renderer (single draw call for the rive scenes). Still in development by Rive. Should arrive H1 2023.