Using rendercam as lua module make it easy to work with multiple cameras. Old module fork https://github.com/d954mas/2.5d-shooter/blob/master/rendercam/rendercam_camera.lua I have better module in my current private project, with all other rendercam functions. I will try move it to github some time later.
You can use go functions in renderscript. You need to save script instance in go. Then change that script instance in renderscript.