Rendercam - Universal Camera Library

Thanks ross.grams this camera is amazing.

I’m new in Defold and this is a huge help. I was wondering if you could clarify for me something about the Fixed Area feature.

It doesn’t seem to work properly for me. What I understood is that the camera will always show the area I set in Use View Area if this this checked.

I set the size of my game project to 800 x 1200 and did the same with the Use View Area and checked it. I set a background of 900 x 1734 and centered the camera and the background. I would expect the camera zoom in or out to always show a part of the background equivalent to (800 x 1200) no matter the size of the window but sometimes it show less of the area I set.

Can you tell me if I misunderstood it or what I may be doing wrong. Fixed width and height seem to work tome as expected. but no Fixed Area.

Hope you can help me.

Cheers!

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