Rendercam - Universal Camera Library

Small update: I made a bit of a mistake when I made a git release tag instead of just using branches, and I didn’t realize I had to update the tag. So, if you were using v1.0, you may not have gotten the last three bug fixes I did way back in January and February, but you should get them now. Sorry about that!

Fixes:

  • Fixed debug rendering.
  • Added error message for camera name conflicts.
  • Fix bug where calling pan() on init caused problems.
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