Pipler + DragonKid - puzzle games

Really great game!
The tutorials are clear and pedagogic.
Level 5 is a little too punishing (one move and you’re game over). Maybe explain clearer why this happened. (no more possible moves)

Also from a UX perspective.
Players tend to want to click on the screen as soon as some text pops up. This selects a tile underneath and then when he/she wants to start a swipe it instead selects another tile and makes a switch that was not intended.
Experienced it several times. Better maybe to

  1. User can click to remove text faster.
  2. When clicking, no interaction is happening on the board beneath until text is gone.
7 Likes