Official Spine runtime extension - BETA testing

Hi,
at migration guide I’ve found that spine.set_skin have no slot parameter anymore.

So, how to make a model with combination of slots with different skins now? User case: dressing up a model. Where head slot from skin1, body slot from skin2, weapon from skin44, etc. Used this feature in Look your loot and Foggy Fox too.
ps. my slot attachment not just a sprite, but a spine mesh.

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