Hyper Trails - customizable trail effect

I am using this amazing extension for my game and I love it!!!

I have a question. For debug reason I implemented a slow motion effect by sending “set_time_step” to a collection with a factor 0f 0.1. When the slow motion is enabled the trails disappear, as if trail_maker.script is not taking into account the modified time step… this looks quite strange to me, probably I am missing something. Note also that if the time step factor is set to 0.0 then the trails do NOT disappear.

Thank you so much!

2 Likes