Help building Defold?

I now have a modified version of the mobdebug.lua code working in my Defold build. However, I had to diff the module with the existing and perform some similar commenting outs, and replace the socket require to use the builtin one. Also, I noticed that the newer version is using a newer dependency for “serpent.” I investigated the changes for mobdebug and it seems this could be perhaps the cause:

I’ll see if I can update serpent as well and see if it fixes the issue.

EDIT: Nevermind, the mobdebug.lua file embeds the updated serpent module internally, it doesn’t require an external dependency. That doesn’t fix the issue in this case though. I have print statements to verify I’m loading the modified mobdebug.lua code. It does still work seemingly for the areas of the code which were previously debuggable. I can send over the updated module if you want. Also I checked the terminal and no error is printed when the breakpoint fails to highlight in the editor.

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