Game crashes on user's devices (SOLVED)

So, probably I have the same problems? On the Family Age project

My last builds was on 1.2.136, builded with Bob.
But got a more tgkill errors than usual then build after 26.10. Prev build was 18.10, but there is not too much errors. (It is strange, probably our fault. The players/install count not very different on this dates)

135 build have tgkill errors too

The tgkill error:

   #00  pc 0000000000041f50  /system/lib/libc.so (tgkill+12)
   #01  pc 0000000000040fa1  /system/lib/libc.so (pthread_kill+32)
   #02  pc 000000000001c88b  /system/lib/libc.so (raise+10)
   #03  pc 0000000000019a3d  /system/lib/libc.so (__libc_android_abort+34)
   #04  pc 00000000000175ec  /system/lib/libc.so (abort+4)
   #05  pc 000000000001b49f  /system/lib/libc.so (__libc_fatal+16)
   #06  pc 0000000000019ac5  /system/lib/libc.so (__assert2+20)
   #07  pc 0000000000049818  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #08  pc 000000000004aefc  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #09  pc 0000000000038824  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #10  pc 0000000000060444  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #11  pc 0000000000038824  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #12  pc 000000000001d588  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #13  pc 000000000008bd9c  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #14  pc 000000000001fb4c  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #15  pc 000000000001fbf0  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #16  pc 000000000001c168  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #17  pc 000000000001c0bc  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #18  pc 000000000015da94  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #19  pc 000000000001c0e4  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #20  pc 000000000015e36c  /data/app/com.test.familyage-2/lib/arm/libFamily_Age.so
   #21  pc 00000000000408a3  /system/lib/libc.so (_ZL15__pthread_startPv+30)
   #22  pc 000000000001a0c1  /system/lib/libc.so (__start_thread+6)

The abort error

  #00  pc 000000000001a518  /system/lib/libc.so (abort+63)
  #01  pc 000000000001a9e9  /system/lib/libc.so (__assert2+20)
  #02  pc 0000000000049818  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #03  pc 000000000004aefc  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #04  pc 0000000000038824  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #05  pc 0000000000060444  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #06  pc 0000000000038824  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #07  pc 000000000001d588  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #08  pc 000000000008bd9c  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #09  pc 000000000001fb4c  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #10  pc 000000000001fbf0  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #11  pc 000000000001c168  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #12  pc 000000000001c0bc  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #13  pc 000000000015da94  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #14  pc 000000000001c0e4  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #15  pc 000000000015e36c  /data/app/com.test.familyage-dFCVGRwuh2nZLUX9iKrGDw==/lib/arm/libFamily_Age.so
  #16  pc 00000000000487ef  /system/lib/libc.so (__pthread_start(void*)+22)
  #17  pc 000000000001b34d  /system/lib/libc.so (__start_thread+32)

libFamily_Age.so: https://drive.google.com/open?id=1yhaARkep0mFjPQNFzNU5ks6kMtlWra0e

Also I have about 1 game crash per day (logs, get from crash.* module).
If I can help with more information, write me on slack

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