Game crashes on user's devices (SOLVED)

For comparison reason list of all crashes from previous release on Android (Aug 28, engine ver:1.2.135) for the last 60 days:

java.lang.NullPointerException
com.defold.iap.IapGooglePlayActivity.onCreate

Android 5.1	4	100.0%
TCT (Alcatel) 8050E (Pixi4-6_3G), Android 5.1
Report 1 of 4

java.lang.RuntimeException: 
  at android.app.ActivityThread.performLaunchActivity (ActivityThread.java:2521)
  at android.app.ActivityThread.handleLaunchActivity (ActivityThread.java:2601)
  at android.app.ActivityThread.access$800 (ActivityThread.java:178)
  at android.app.ActivityThread$H.handleMessage (ActivityThread.java:1470)
  at android.os.Handler.dispatchMessage (Handler.java:111)
  at android.os.Looper.loop (Looper.java:194)
  at android.app.ActivityThread.main (ActivityThread.java:5637)
  at java.lang.reflect.Method.invoke (Native Method)
  at java.lang.reflect.Method.invoke (Method.java:372)
  at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run (ZygoteInit.java:960)
  at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:755)
Caused by: java.lang.NullPointerException: 
  at com.defold.iap.IapGooglePlayActivity.onCreate (IapGooglePlayActivity.java:223)
  at android.app.Activity.performCreate (Activity.java:6100)
  at android.app.Instrumentation.callActivityOnCreate (Instrumentation.java:1112)
  at android.app.ActivityThread.performLaunchActivity (ActivityThread.java:2468)
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