Still trying to pinpoint the cause, but after the update to 1.2.139, our game crashes when loading a particular screen:
EDIT: Pinpointed crash to the loading of a font see below.
INFO:DLIB: Log server started on port 65107
INFO:ENGINE: Engine service started on port 65112
INFO:ENGINE: Defold Engine 1.2.139 (eedf9a7)
INFO:ENGINE: Loading data from: build/default
INFO:ENGINE: Initialised sound device 'default'
DEBUG:SCRIPT: Creating TCP server
DEBUG:SCRIPT: Starting TCP server on port 3648
ERROR:GRAPHICS: gl error 1281: invalid value
Assertion failed: (0), function SetTexture, file ../src/opengl/graphics_opengl.cpp, line 2017.
INFO:fmod: Running in the editor. Will attempt to load libraries from project
INFO:CRASH: Successfully wrote Crashdump to file: /Users/da_petcu21/Library/Application Support/Defold/_crash
The crash dump:
_crash.zip (2.6 KB)
And the crash log:
crash_log.txt.zip (17.9 KB)