Dmengine android keep wait for connection

Hi all,

i have installed dmengine.apk, and when running, just show the splash screen with text “wait for connection”. My defold editor is open. How to fix this? Thanks.

Does the device show up in the Project > Targets menu?

Hi, sicher

no, the device didn’t show up in the target menu. But I’m sure both are connected to same network.
I’ll try again to make sure.

Networking can be finicky. If you change network settings, for instance, an editor restart is sometimes required,

It happens failed on Android One (marshmallow), but fine on Asus Z007 (KitKat). Maybe not suppored yet?

New issue : screen is stretched out on Asus Z007, maybe I should put this in new thread later.

I think the engine runs on pretty much all modern Android phones and versions.

Screen stretching is depending on your game dimension setting, and your render script. By default the render script covers the screen with the full ingame view whereas GUI is aspect agnostic and laid out relative. Depending on how you want tour game rendered you need to create a custom render script.

here rare issue with connection:
i had a bunch of wan miniports on my device manager -> network adapters:

  • Atheros AR8151 PCI-E Gigabit Ethernet Controller
  • wan miniport (IKEv2)
  • wan miniport (IP)
  • wan miniport (IP6)
  • wan miniport (L2PT)
  • wan miniport (Network Monitor)
  • wan miniport (PPPOE)
  • wan miniport (PPTP)
  • wan miniport (SSTP)
    disabled wan miniport(IP) and Defold connected to the dmengine. Hope that helps enyone.
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