I have a very simple example here, that I use for developing graphics backends with Defold:
It’s nothing interesting, but it can be a good starting point
I have a very simple example here, that I use for developing graphics backends with Defold:
It’s nothing interesting, but it can be a good starting point
Yep, probably it’s a hardware issue. I try to run on intel mac & Vulkan. Vulkan has issue with ‘non-opaque uniforms outside a block’ in shader, but fixing it still doesn’t help much.
This example actually works, thanks!