Gamepad support seems to be broken on Linux, at least on Steam Deck. Trying my Evolution game and with 1.4.4 I get no input and no error messages. On 1.4.3 I get the gamepad input.
Maybe, need to verify it but it’s likely I guess.
The beta has been updated with support for the latest XCode and macOS/iOS sdks.
The beta server for macOS has also been updated to minimum version of 10.9
.
(OSX Mavericks from 2013).
It was necessary since some of the sdk headers are moving away from too versions, and we need to have a decent support using newer headers.
Some other beta updates:
We’ve updated to update to macOS
min version 10.13
and iOS
min verion 11.0
All in accordance with Apples recommendations from here
- We’ve also fixed a (beta) regression with gamepad connections when starting the engine.
- And we’ve fixed an editor crash when loading a lot of models
Have you got a chance to look into it?
@jhonny.goransson is away this week, but @JCash has been looking into it, and a fix has been merged into the dev and beta branches:
This is the change
Sorry, somehow missed it.
Just tested the game on Steam Deck, the gamepad works!