Defold 1.2.177 BETA
The latest beta is now released, and we invite those interested in beta testing the new features in the editor and engine to join now.
The beta period will be 2 weeks and the next planned stable release is two weeks from now.
We hope this new workflow will highlight any issues earlier, and also get valuable feedback from our users. And please comment if you come up with ideas on improving on this new workflow.
Please report any engine issues in this thread or in issues using Help -> Report Issue
Thx for helping out!
Disclaimer
This is a BETA release, and it might have issues that could potentially be disruptive for you and your teams workflow. Use with caution. Use of source control for your projects is strongly recommended.
Access to the beta
Download the editor or bob.jar from http://d.defold.com/beta/
Set your build server to https://build-stage.defold.com
Release notes
This release we’ve updated the Info.plist
for iOS, fixing an issue with uploading new builds to App Store.
We also added some 3D shape primitives to the builtins to make it easier for your to prototype.
For native extensions, we’ve added the dmWebServer
api. It let’s you hook into the engines webserver (in debug mode), to handle http requests. Documentation is here and an example is here.
Engine
-
Issue-5138
- Added: Added cube, sphere and quad to builtins -
Issue-5314
- Fixed: Return values from the gui script doesn’t crash -
Issue-5320
- Fixed: Dns lookup now uses the timeout from the http request -
Issue-5329
- Fixed: Html5: Allow requesting full screen on a custom DOM node -
Issue-5339
- Fixed: iOS: Unable to upload iOS build to appstore -
Issue-5180
- Added: NE: Added dmWebServer to dmSDK -
Issue-5306
- Fixed: NE: Added C++ namespace to miniz